Archive | July, 2012

Metal Gear Solid 4 will get Trophy Support

11 Jul

More than four years have passed since the release of Metal Gear Solid 4: Guns of the Patriots. During those four years, people have constantly been asking for trophy support to be added to the game, but until this point it hasn’t happened.

And now, finally, Hideo Kojima has confirmed in an interview with Famitsu that a patch will be released. The trophy update will most likely come along with a ‘Best of PlayStation 3′ rerelease of the game, that will come out in Japan in August. People who already own the game will be able to download a patch.

“Kept you waiting, huh?”

According to Kojima, there will also be a Metal Gear 25th Anniversary Event on August 30 at Tokyo Midtown. We can expect a new announcement then as well.

Source: Andriasang

Metal Gear Turns 25

7 Jul

Today the Metal Gear series is exactly 25 years old. The first game, simply called ‘Metal Gear’ was released in Japan on July 7 1987 for the MSX2 system.

In its lifetime, the Metal Gear franchise managed to sell over 31 million copies worldwide, and received much critical acclaim.

Play this track to celebrate

A horse returns in Kojima's motion capture sessions

4 Jul

Kojima is working in the motion capture studio again, so that also means new, vague photos have appeared on his Twitter. The most intriguing one is this one of a 3D preview. Aside from the fact that it’s 3D, what’s interesting is that it’s about a horse.

Kojima noted in another Tweet that it was a difficult scene to record, and that they had supervision of an expert in the field of horseback riding.

Some people may remember the horse that was in the Fox Engine Demo, as well as the Lighting Demo from a few months back, which back than reminded people of The Boss’s horse that appears in Metal Gear Solid 3 and Metal Gear Solid: Peace Walker. But of course assuming this is the same one goes too far for now.

Some other photos Kojima posted didn’t exactly clear anything up either.

Shuyo Murata is holding some dummy upside down, while another actor who’s on the ground watches. It’s hard to make out what on earth this scene could be about.

Yesterday Kojima also posted some pictures of the motion capturing that was going on, as well as of the impressive studio they are using for the recordings.

On another photo we can see three actors playing out their roles in what Kojima called a ‘giant set’:

They look like guards watching something from higher up, but again, it’s hard to guess what it’s all about without any context.

Kojima’s daily photos are still shrouded in mystery. However, the game designer has stated there will be a new Fox Engine demo this month, so maybe that will clear things up a little.

Source: Hideo Kojima’s Twitter

Kojima shows motion capture session with realtime preview function

2 Jul

Hideo Kojima tweeted about another motion capture session. This time he showed of a function that allowed them to display a realtime preview on a screen in the back, making it easier to act out the scene.

Here’s another photo of the preview, on which models of several large vehicles as well as characters can be seen.

He also posted a photo of Shuyo Murata, who was functioning as a ‘substitute actor’. He has been co-writer and co-director for Hideo Kojima on several projects, including Metal Gear Solid 4: Guns of the Patriots.

Kojima didn’t specify what project this motion capture session was for.

Source: Hideo Kojima’s Twitter

Metal Gear Countdown: Top 5 Most Bitter Characters

1 Jul

The Metal Gear series is praised for its characters, characters who are more than cannon fodder or obstacles for the player to fight, who have desires and emotions, and specific views on the world. But who are the most sad, depressing and sorrowful of the bunch? Here are the five most bitter characters in the series.

 “Ever since the day I killed The Boss with my own hands, I was already dead.”

Big Boss’ downfall first begins when he is forced to kill The Boss, his mother figure and mentor. After learning that she sacrificed herself for her country, in order for them to get their hands on a large sum of money, he starts his own mercenary company. Caught between a desperate desire to carry on The Boss’s will on one hand, and a bitter attempt to distance himself from her, he puts his faith in the hands of war. Fighting is all he believes in, and all he does for decades. It ultimately leads to a war between Zero and himself, and after being defeated by his enemy, he is kept into a coma like state for years. When he is freed from his endless slumber, he has just enough time to make amends before he finally dies forever. Realizing that the past 50 years of his life have been nothing but a mistake, his only hope for the future of the world lies in the hands of the coming generations. For him, it’s too late. While he dies with an optimistic outlook on the future, it’s only because his life can serve as an example, an example on how not to live.

“In the name of vengeance, I sold my body and my soul.”

When Snake first confronts Sniper Wolf, she seems like a cold, heartless woman. She grew up on the battlefield in the middle of a war, so her whole childhood was basically a concatenation of constant fear, fleeing from place to place, and seeing others getting killed. Eventually she became a sniper, and through the scope of her rifle she witnessed all the violence and brutality mankind had to offer. Angry at the world and the governments who should have protected her, she was driven by bitterness until her defeat by Snake’s hand. That’s when she finally realized how she had betrayed herself, blinded by fury. Her last request is to be able to hold her gun when she dies, the weapon that has become part of her, that has been her eye into the world. When she dies by Snake’s mercy shot, she is free at last.

“This world is one of sadness. Battle brings death. Death brings sorrow.”

If his name doesn’t say enough, his soft, melancholic voice will do the trick. Or how about the fact that this man literally cries tears of blood. After being killed voluntarily by his former lover, he lives among the dead for two years. As a spirit trapped between two worlds, he is the only one being able to hear their angry, regretful cries. The Sorrow’s presence is usually accompanied by miserable, depressing rainfall, or actually, bloodfall. He is the one who shows Naked Snake the terrible consequences of his actions. The man is quite literally the embodiment of sadness, representing the sorrow that results for war.

 

“Since no one can kill me… I may as well kill everyone I can.”

Fortune’s name doesn’t derive from her feeling fortunate. She’s called fortune because she is surrounded by incredible luck on the battlefield: no bullet will hit her, no grenade will detonate near her. To her, this is a curse, as this character wants nothing more than to be killed as soon as possible. She is devastated when her father is murdered, and is driven by nothing but an indiscriminate anger and a desire to be sent to the next world, where se can be together with her father again. Referring to her life as an ‘endless nightmare’ she carries around a huge railgun, firing bolts of electromagnetically accelerated projectiles at everyone who stands in her way, as if she were materializing her anger.

 

“Every living thing on this planet exists to mindlessly pass on their DNA.”


If there’s one character that is the very embodiment of pure, bitter hate, it has to be Psycho Mantis. He literally hates every single being on earth. People, animals, and possibly even plants. His special gift, the ability to read people’s minds, is where it all started. His mother died giving birth to him, and his father blamed him for this. Mantis saw hatred and disgust for him in his father’s mind, and got so afraid the man would kill him that it drove him to his first murder: he burned his entire village to the ground. After he moved away he worked for the secret service for a while, using his gift to dive into the minds of countless twisted killers. This did a number on his own sanity, all he ever saw in people’s mind was a atavistic desire to spread their DNA. To him, humans were no complex, civilized beings, but simple minded aggressors with dangerous driving forces. He joins Liquid not to realize his ideals or because he believes in the man’s cause, but simply to have an excuse to kill as many members of the human race as he possibly can. For Mantis, there’s no redemption anymore.


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